The key is to remain detached and simply enjoy MUDding as an amazing role-playing experience. MUDs can actually turn quite educational, and by viewing others and analyzing your own actions and decisions, you become aware of how complicated the human psyche is. It is interesting to realize how revealing this kind of "play" actually turns out to be. We are all searching, we are all reaching, and we are all aching to be something very different than what we were born as. Used in the right way, MUDding can be the ultimate expression and the ultimate therapy, because it allows us to do something previously unthinkable: completely and safely live out our most daring fantasies.
WORKS CITED
Leslie, Jacques. "MUDroom. (word-based virtual reality programs)" _The
Atlantic_ Sept. 1993: 28+.
Rigdon, Joan E. "Playing in the MUD; imagine a computer game that has no
video, no graphic, no color, no sound". _Wall Street Journal_ 15 Sept. 1995,
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Turkle, Sherry. _Life on the Screen_. New York: Simon & Schuster, 1995.
Wilson, David L. "How students see an artificial world". _The Chronicle of
Higher Education_ 18 Nov. 1992: A18+.
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